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Redemption
Animo
Sealed Product
Sale
Protect Naamah from multi-brigade Heroes and opponents’ Dominants. You may banish up to X cards from an opponent’s discard pile.
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FoM: Naamah
$0.75
$0.50
Sale
You may exchange a card from hand with an O.T. Enhancement matching this card’s brigade from Reserve. After battle, you may convert Ninevites to a Hero. Cannot be negated if a prophet is in play.
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PoC: Ninevites
$0.50
$0.25
Sale
You may exchange a card from hand with an Artifact or weapon from deck or Reserve. If opponent has used a draw or search ability this turn, you may play it. Cannot be interrupted.
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FoM: Tubal-cain
$0.75
$0.50
Sale
Discard abilities on evil cards are regardless of protect abilities. May band to an antediluvian female. Cannot be negated.
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FoM: Lamech, the Avenged
$0.75
$0.50
Sale
You may search draw pile for Assyrian Camp and put it in play. If you have Assyria Site in play, evil capture abilities cannot be negated.
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Priests: King Sargon II
$0.50
$0.25
Sale
You may play Nineveh from deck. If opponent has board advantage, they must discard X cards from territory. If Jonah is in play, convert this character to a Hero after battle. Cannot be negated.
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PoC: The King of Nineveh
$2.25
$1.25
Sale
Convert a human Hero to a brown brigade Evil Character. Cannot be prevented by a good card if an occupied Site is in play.
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Priests: Corrupted
$0.50
$0.25
Sale
Discard up to X Heroes in play.
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Priests: Pride before Calamity
$1.00
$0.50
Sale
Negate and discard the last good Enhancement played this battle. You may treat this card as an Evil Character until the end of battle.
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Priests: Deafening Spirit
$0.50
$0.25
Sale
Immune to silver brigade, except Michael, Gabriel and Captain of the Host. Cannot be prevented by a Hero.
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Priests: Prince of Tyrus
$0.75
$0.25
Sale
May band to a demon. Cannot be prevented by a silver brigade Hero.
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Priests: Fallen Angel
$0.50
$0.25
Sale
If blocking, take a card from opponent's Storehouse into hand, or discard a Character in a set-aside area, or discard a card at random from opponent's hand.
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Priests: The Thief
$0.75
$0.25
Sale
Negate a good or neutral card. You may search deck or Reserve for an evil Fortress or Revelation demon. May band to Locust from the Pit. Cannot be negated.
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RoJ: Abaddon, the Destroyer
$6.00
$4.00
Sale
Immune to lone Heroes.
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Priests: Prince of this World
$4.00
$2.00
Sale
Capture a Hero. Cannot be interrupted if used by a Character with "False" in the title.
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Priests: Deadly Snare
$0.50
$0.25
Sale
You may capture this character to opponent's Land of Bondage to add your Moabite to battle and all players who control a king may draw 2.
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FoM: David's Servants
$0.50
$0.25
Sale
If blocking, draw 3 and discard this card after battle.
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FoM: Sabbath Breaker LR
$25.00
$12.00
Sale
If using this character to block, draw three cards. Discard this card after one block.
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Priests: Sabbath Breaker
$0.50
$0.25
Sale
You may discard an evil O.T. card from hand to withdraw all human Heroes (except Ruth Heroes). Cannot be prevented by an O.T. Hero.
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FoM: Orpah
$0.50
$0.25
Sale
If you control another Moabite, you may discard a lamb icon card from hand or give an animal to opponent’s territory to protect O.T. Lost Souls from rescue. If a lamb icon card was discarded, cannot be interrupted.
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FoM: King Mesha
$0.75
$0.50
Sale
After battle, you may take or banish an Enhancement in battle. May band to a Moabite. Cannot be interrupted.
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FoM: Moabite Marauders
$0.75
$0.50
Sale
You may draw 1, take a Moabite from Reserve, or opponent must give you an Enhancement from hand.
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FoM: King Eglon
$0.50
$0.25
Sale
If you put a Moabite in play, you may play a Moabite from deck. Limit once per turn. If your Moabite blocks, you may exchange a card from hand with an evil O.T. Enhancement from Reserve.
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FoM: Moab
$3.50
$2.00
Sale
You may exchange Syrian Mercenaries with an evil Syrian in deck or discard pile. Cannot be negated.
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CoW: Syrian Mercenaries
$1.00
$0.25
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