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Products tagged with Jeremiah
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If an opponent uses a search ability, you may play an evil territory class Enhancement from Reserve (or discard pile if that player has hand advantage) on this card.
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PoC: False Leaders
$2.25
$1.50
Set Hero aside. Hero gains 1/1 for every turn Hero is set aside.
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Prophets: Potter and the Clay
$0.25
Prophets: Hammer of God
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Prophets: Hammer of God
$0.10
Holder may take any two Evil Characters in play and cause them to fight each other. The loser is discarded.
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Prophets: Cup of Wrath
$0.50
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Negate Heroes of all opponents who have more than 3 good brigades in play.
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FoM: Lost Soul "Punisher" (Jeremiah 17:9) LR
$25.00
$20.00
This lost soul is protected from rescue except by a female hero or the Son of God.
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G/H: Lost Soul "Female Only" (Jeremiah 7:18)
$1.50
When you draw this card, you may set aside a Hero from each territory for two turns.
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RoA: Lost Soul "Shame" (Jeremiah 3:25)
$6.00
On activation, you may discard an evil card from hand or a random card from deck. If you do, discard a Covenant or a good Enhancement, or draw X (limit 3).
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CoW: Broken Covenant
$30.00
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