0 Items - $0.00
My account / Register
Home
Redemption
Israel's Inheritance
Clearance
Root
Israel's Rebellion
K/L
Sealed Product
L
K
Deck Builders
Promos
Gospel of Christ
Lineage of Christ
Prophecies of Christ
Fall of Man
Revelation of John
Cloud of Witnesses
The Persecuted Church
The Early Church
Disciples
Thesaurus ex Preteritus
Rock of Ages
Faith of Our Fathers
Priests
Angel Wars
Kings
Patriarchs
Apostles
Warriors
Women
Prophets
B,b
C,c
D,d
E
F
G
H
A,a
I
J
b
D
C
UN
L,UN
A
E/F
C/D
G/H
I/J
Original
Animo
Fearless
Red Letter Day
CrossTrainers
Series 1
Sealed Product
Products tagged with Jeremiah
Home
/
Tags
/
Jeremiah
Min: $
0
Max: $
60
Popularity
Newest products
Lowest price
Highest price
Name ascending
Name descending
Redemption
Animo
Sealed Product
Look at opponent's hand.
Add to cart
E/F: Lamplight
$0.10
Hero ignores gray brigade.
Add to cart
Ki: Battle Axe
$0.25
Hero ignores gray brigade.
Add to cart
Wa: Battle Axe
$0.25
Negate and remove up to X evil Enhancements in play and set-aside area from the game. You may draw 2. Cannot be negated if used by Jeremiah.
Add to cart
CoW: Sins Forgotten
$1.00
Heal any Hero from the Blue Brigade that is being discarded.
Add to cart
Orig: Balm of Gilead
$0.50
Heal any blue brigade Hero in play.
Add to cart
C/D: Balm of Gilead
$0.50
STAR: Topdeck a clay card from Reserve. GE: You may increase or decrease your human Hero X/X. You may increase or decrease an Evil Character in battle X/X.
Add to cart
PoC: Potter and the Clay
$0.25
Holder may draw a card.
Add to cart
E/F: Fountains of Living Water
$0.75
STAR: Negate Lost Souls until end of turn. HERO: You may look at a hand. Toss the next evil Enhancement played this battle. If Jeremiah is harmed (except by a capture ability), you may topdeck him instead.
Add to cart
PoC: Jeremiah, Hope Bringer
$5.00
May use Enhancements with a Jeremiah reference regardless of brigade. Negate all protect abilities on Fortresses and Evil Characters. Cannot be negated.
Add to cart
TexP: Jeremiah
$0.25
G/H: Lost Soul (Jeremiah 50:6)
Add to cart
G/H: Lost Soul (Jeremiah 50:6)
$0.25
Wa: Lost Soul (Jeremiah 50:6)
Add to cart
Wa: Lost Soul (Jeremiah 50:6)
$0.25
If put in play, you may take a Hero from Reserve, or you may take a character in an opponent’s territory to territory until this card leaves play.
Add to cart
PoC: Lost Soul "Remnant" (Jeremiah 31:8)
$60.00
Sale
If put in territory, select 1: Release all captured humans, take an O.T. Artifact from Reserve, or topdeck a good * Enhancement from discard pile.
Add to cart
PoC: Lost Soul "Exiles" (Jeremiah 28:6)
$20.00
$15.00
Negate Hero special abilities of any opponent with more than three good brigades in play.
Add to cart
RoA: Lost Soul "Punisher" (Jeremiah 17:9)
$1.50
Sale
While this card is in a single-color Site, Evil Characters in holder's territory are immune to that brigade color.
Add to cart
Priests: Lost Soul "Color Guard" (Jeremiah 13:10)
$0.75
$0.25
Unless a Covenant is in play, the first evil Enhancement you play each battle cannot be prevented by a good card.
Add to cart
RoA: Lost Soul "CBP" (Jeremiah 11:8)
$9.50
This lost soul is protected from rescue except by a female hero or the Son of God.
Add to cart
Wo: Lost Soul "Female Only" (Jeremiah 7:18)
$1.50
If you draw this card, you may set aside a Hero in each territory for two turns.
Add to cart
LoC: LR Lost Soul "Shame" (Jeremiah 3:25)
$5.00
Evil cards on this site are protected from DragonRaid.
Add to cart
AW: Desolate City
$0.10
Sale
If you activate a Curse, you may underdeck an evil card from Reserve. If an opponent plays a good multi-brigade card in battle or a Dominant, you may draw 1 from bottom of deck.
Add to cart
PoC: Treacherous Land
$2.50
$2.00
Sale
GE: Convert an evil human in battle. Convert this card to an inactive Artifact. ART: Underdeck this card and a good O.T. Enhancement from each discard pile.
Add to cart
PoC: New Covenant (Isaiah)
$2.25
$1.50
Take any Hero prisoner and place Hero in your opponent's Land of Bondage. Hero is treated as a Lost Soul.
Add to cart
Prophets: Dungeon of Malchiah
$0.75
Selected Hero is poisoned and decreases 0/2 per turn. If Hero reaches */0 or less, discard Hero.
Add to cart
Wa: Bad Figs
$0.10
Page 3 of 4
1
2
3
4