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Redemption
Israel's Inheritance
Clearance
Root
Israel's Rebellion
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K
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Gospel of Christ
Lineage of Christ
Prophecies of Christ
Fall of Man
Revelation of John
Cloud of Witnesses
The Persecuted Church
The Early Church
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Thesaurus ex Preteritus
Rock of Ages
Faith of Our Fathers
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Kings
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H
A,a
I
J
b
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C
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I/J
Original
Animo
Fearless
Red Letter Day
CrossTrainers
Series 1
Sealed Product
Fall of Man
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Redemption
Israel's Inheritance
Clearance
Root
Israel's Rebellion
K/L
Sealed Product
L
K
Deck Builders
Promos
Gospel of Christ
Lineage of Christ
Prophecies of Christ
Fall of Man
Revelation of John
Cloud of Witnesses
The Persecuted Church
The Early Church
Disciples
Thesaurus ex Preteritus
Rock of Ages
Faith of Our Fathers
Priests
Angel Wars
Kings
Patriarchs
Apostles
Warriors
Women
Prophets
B,b
C,c
D,d
E
F
G
H
A,a
I
J
b
D
C
UN
L,UN
A
E/F
C/D
G/H
I/J
Original
Animo
Sealed Product
Sale
Each opponent must shuffle an active Artifact in their territory. Negate those artifacts. Limit twice.
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FoM: Captured Ark LR
$15.50
$9.00
Sale
EE: Decrease opponent’s humans X/X. ART: If attacked and you control no evil humans, you may underdeck this card to take an evil human from deck or Reserve.
Add to cart
FoM: Cursed Ground
$0.75
$0.25
Sale
HE: Negate and discard an evil card. Cannot be negated if a Hero is in Noah’s Ark. ART: You may topdeck a good Genesis card from Reserve.
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FoM: The Rainbow
$3.75
$2.00
Sale
Protect hand and deck from opponents. Increase hand size by 2. At any time, you may discard this card to negate and discard an idol.
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FoM: Tables of the Law
$3.75
$3.00
Sale
Negate Covenants. You may banish your human with the smallest toughness. If you do, opponent must discard one of their good cards not in battle.
Add to cart
FoM: Manasseh's Altar
$0.50
$0.25
Sale
If a black Canaanite is in a territory, you may convert a Hero in that territory to black. Limit once. Protect evil Canaanite humans from multi-brigade Heroes.
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FoM: Idols of Canaan
$0.75
$0.50
Sale
Negate Heroes with toughness X or less. While your evil Philistine is in battle, restrict opponent from playing good Dominants.
Add to cart
FoM: Altar of Dagon
$0.50
$0.25
Sale
Regardless of protect abilities, negate and discard a card in play or a set-aside area that has contents, or has a card placed on, equipped to, or activated on it.
Add to cart
FoM: Rubble and Dust
$24.50
$6.50
Sale
Play a Lost Soul from opponent’s deck. Negate that card this turn. If played in battle, underdeck an O.T. Lost Soul in each territory.
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FoM: East of Eden
$0.75
$0.50
Sale
Discard a card.
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FoM: Corrupt Earth
$0.50
$0.25
Sale
If used by an antediluvian human, begin a side battle between two Evil Characters. Cannot be interrupted if used by Violent Men.
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FoM: Violent Tendencies
$0.50
$0.25
Sale
You may take Tubal-cain or Naamah from deck. If Lamech, the Avenged is in battle, you may take an evil card with a discard ability from Reserve. Cannot be interrupted.
Add to cart
FoM: Zillah
$0.50
$0.25
Sale
Protect Naamah from multi-brigade Heroes and opponents’ Dominants. You may banish up to X cards from an opponent’s discard pile.
Add to cart
FoM: Naamah
$0.75
$0.50
Sale
You may exchange a card from hand with an Artifact or weapon from deck or Reserve. If opponent has used a draw or search ability this turn, you may play it. Cannot be interrupted.
Add to cart
FoM: Tubal-cain
$0.75
$0.50
Sale
May use gray Enhancements. Take a gray or pale green O.T. Curse from discard pile. Prevent Enhancements. Cannot be prevented.
Add to cart
FoM: Balaam LR
$25.00
$15.00
Sale
You may discard an evil O.T. card from hand to withdraw all human Heroes (except Ruth Heroes). Cannot be prevented by an O.T. Hero.
Add to cart
FoM: Orpah
$0.50
$0.25
Sale
If you control another Moabite, you may discard a lamb icon card from hand or give an animal to opponent’s territory to protect O.T. Lost Souls from rescue. If a lamb icon card was discarded, cannot be interrupted.
Add to cart
FoM: King Mesha
$0.75
$0.50
Sale
After battle, you may take or banish an Enhancement in battle. May band to a Moabite. Cannot be interrupted.
Add to cart
FoM: Moabite Marauders
$0.75
$0.50
Sale
You may draw 1, take a Moabite from Reserve, or opponent must give you an Enhancement from hand.
Add to cart
FoM: King Eglon
$0.50
$0.25
Sale
If you put a Moabite in play, you may play a Moabite from deck. Limit once per turn. If your Moabite blocks, you may exchange a card from hand with an evil O.T. Enhancement from Reserve.
Add to cart
FoM: Moab
$3.50
$2.00
Sale
You may topdeck an O.T. gray card from Reserve (or take it if you control another Moabite). May band to a generic Moabite. Cannot be interrupted.
Add to cart
FoM: Moabite Army
$0.75
$0.50
Sale
If used by an Egyptian, place in territory: If an opponent uses a draw or search ability, you may discard the top X cards of their deck.
Add to cart
FoM: Sun Worship
$0.50
$0.25
Sale
Capture a Hero. If used by an Exodus Egyptian, discard the top X cards of opponent's deck (limit 3) and decrease opponent's Heroes X/X.
Add to cart
FoM: Hard Bondage
$0.50
$0.25
Sale
You may exchange a card from hand with a gold card from Reserve. May band to an Exodus Egyptian. Cannot be prevented.
Add to cart
FoM: Egyptian Wise Men
$0.50
$0.25
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