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Redemption
Animo
Sealed Product
Sale
If used by a Daniel Hero or Babylonian, reveal 4 (or X) cards from Reserve: Discard 1 at random and take 1 (or 2 if used by Daniel). Cannot be negated if played in battle.
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PoC: Mene, Mene, Tekel, Upharsin
$2.25
$1.50
Sale
GE: Negate and discard an Evil Character or an evil Fortress in play or set-aside. EE: Negate and discard a good Enhancement or Covenant.
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RoJ: Fifth Bowl of Wrath
$1.50
$0.50
Sale
You may take a Genesis Fortress or an animal (or 2 animals if you control Noah’s Ark) from deck (or Reserve if used by a flood survivor).
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FoM: Two by Two
$0.75
$0.50
Sale
If used by an O.T. human, character may band to a human in each territory.
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FoM: Unified Language
$0.75
$0.50
Sale
Shuffle a Site. If opponent used a special ability to draw, exchange, or search this turn, protect Lost Souls from opponent. If used by Samson, remove a male and a female Evil Character from the game.
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CoW: Fire Foxes
$3.75
$3.00
Sale
You may draw 1. May band to a I Samuel character matching King Saul's brigade, or you may toss the next evil Enhancement you play in battle. Cannot be interrupted.
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CoW: King Saul
$2.25
$1.50
Sale
While this card is in play, protect all Lost Souls from rescue by a player with more than 10 cards in hand.
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Priests: Lost Soul "Speed Bump" (Matthew 19:23)
$1.25
$0.50
Sale
Negate characters in other territories.
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PoC: Lost Soul "Distressed" (Zephaniah 1:17)
$1.75
$1.50
Sale
If put in territory, you may topdeck a * card from Reserve.
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PoC: Lost Soul "Covenant Breakers" (Daniel 9:5)
$1.00
$0.50
Sale
If put in territory, select 1: Release all captured humans, take an O.T. Artifact from Reserve, or topdeck a good * Enhancement from discard pile.
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PoC: Lost Soul "Exiles" (Jeremiah 28:6)
$20.00
$15.00
Sale
While this card is in a single-color Site, Evil Characters in holder's territory are immune to that brigade color.
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Priests: Lost Soul "Color Guard" (Jeremiah 13:10)
$0.75
$0.25
Sale
If drawn, you may reserve a good card from hand or underdeck a Hero in territory. If you do, each other player must do the same.
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PoC: Lost Soul "Stumble" (Isaiah 59:10)
$0.75
$0.50
Sale
While this card is in play, protect each Lost Soul in play from being shuffled, placed under draw pile, or exchanged.
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Priests: Lost Soul "Thorns" (II Samuel 23:6)
$0.75
$0.25
Sale
Priests: Samaria
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Priests: Samaria
$1.75
$1.00
Sale
Each upkeep, if occupied by a captured human, you may transfer it to an opponent’s Land of Bondage to draw 2.
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FoM: Pit of Dothan
$0.50
$0.25
Sale
If you activate a Curse, you may underdeck an evil card from Reserve. If an opponent plays a good multi-brigade card in battle or a Dominant, you may draw 1 from bottom of deck.
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PoC: Treacherous Land
$2.50
$2.00
Sale
Glory of the Lord protects this card and it's contents. If you have Solomon's Temple in play, discard this card (regardless of protection) and transfer it's contents to Solomon's Temple.
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Priests: The Tabernacle
$1.00
$0.50
Sale
Protect Egyptian Evil Characters in your territory from discard and conversion. While you have an Eqyptian king or Pharaoh in play, negate all ignore abilities on opponent's Heroes.
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Priests: Pharaoh's Throne Room
$1.00
$0.50
Sale
Evil Characters here are protected from effect, and may be removed during holder's preparation phase only. While an Evil Character is here, protect holder from being forced to block with another player's Characters.
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Priests: Kingdoms of the World
$0.50
$0.25
Sale
Protect Babylonian Evil Characters in your territory from discard. During discard phase, you may discard this Fortress to discard all captured Heroes in your Land of Bondage.
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Priests: Headquarters at Riblah
$0.75
$0.25
Sale
While occupied, protect decks from opponents' look and reveal abilities. If your green prophet rescues a card, you may release contents and discard this card to take a good Dominant from deck.
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PoC: Fullness of Time
$2.25
$2.00
Sale
If your human would be removed from the game by an opponent, instead place it here. Protect cards here from effect. If a Hight Priest is discarded from play release all characters from here to your territory.
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Priests: City of Refuge
$1.00
$0.50
Sale
Protect Assyrian Evil Characters in your territory from discard, conversion and capture unless King Hezekiah is in play or set aside.
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Priests: Assyrian Camp
$1.25
$0.50
Sale
Protect Greek Evil Characters in your territory from opponent's good cards. During your upkeep, if you control a N.T. Greek Evil Characters, each player must draw 1.
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EC: Areopagus
$10.00
$9.50
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